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#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "name_table.h"
NameList *NameList_new() {
NameList *alist;
alist = malloc(sizeof(NameList));
if (alist == NULL) {
printf("Malloc error\n");
exit(-1);
}
return alist;
}
// It should be called at first, and never called after that.
void NameTable_init() {
int i;
for (i=0; i<NAME_HASHSIZE; i++) {
NameHashTable[i] = NULL;
}
}
int getHash(char *key)
{
int len;
int ret;
// 0文字目、最後の文字、真中の文字の数値を加算し
len = strlen(key);
ret = key[0];
ret += key[len-1];
ret += key[(len-1)/2];
// ハッシュテーブルのサイズ(山の数)で modulo する
return ret % NAME_HASHSIZE;
}
void NameTable_set_heap_id(char *key, VALUE heap, IDTYPE id) {
int hash;
NameList *add;
hash = getHash(key);
if (NameHashTable[hash] == NULL) { // もしハッシュテーブルが空ならば
add = NameList_new(); // データノードを作成
add->name = key;
add->id = id;
IdTable_set_name(id, key);
add->heap = heap;
add->next = NULL;
NameHashTable[hash] = add; /* 単にセット */
}
/* 線形探査 */
NameList *at = NameHashTable[hash]; /* 先頭をセット */
while (at != NULL) {
if(strcmp( at->name, key ) == 0) { /* すでにあれば... */
at->id = id;
IdTable_set_name(at->id, key);
at->heap = heap;
return;
}
at = at->next; /* 次のチェーンを辿る */
}
/* key がなかったら、 先頭に追加 */
add = NameList_new();
add->name = key;
add->id = id;
IdTable_set_name(add->id, key);
add->heap = heap;
add->next = NameHashTable[hash]; // 以前の先頭を自分の次にする
NameHashTable[hash] = add; // add を先頭とする
return;
}
// NameHashTable から key のエントリーを削除
void NameTable_erase(char *key) {
int hash;
//int heap;
//NameList *add;
if (key == NULL) return;
hash = getHash(key);
if (NameHashTable[hash] == NULL) { // ハッシュテーブルが空ならば何もしない
return;
}
/* 線形探査 */
NameList *at = NameHashTable[hash]; /* 先頭をセット */
while (at != NULL) {
if (strcmp(at->name, key) == 0) { /* すでにあれば... */
at->heap = (VALUE)NULL;
at->id = -1; // 登録削除したら ID を -1 にする
// これを削ると、10%の速度低下。なぜ?
return;
}
at = at->next; /* 次のチェーンを辿る */
}
return;
}
VALUE NameTable_get_heap(char *key) {
int hash;
//int heap;
//NameList *add;
hash = getHash(key);
if (NameHashTable[hash] == NULL) {
// ハッシュテーブルが空
return (VALUE)NULL;
}
// 線形探査
NameList *at = NameHashTable[hash]; // 先頭をセット
while (at != NULL) {
if (strcmp( at->name, key ) == 0) { // すでにあれば
if (at->heap != (VALUE)NULL) {
// NULLP でなければ、既に存在している変数
return at->heap;
} else {
return (VALUE)NULL;
}
}
at = at->next; // 次のチェーンを辿る
}
// key がなかった
return (VALUE)NULL;
}
IDTYPE NameTable_get_set_id(char *key) {
int hash;
NameList *add;
hash = getHash(key);
if (NameHashTable[hash] == NULL) {
// ハッシュテーブルが空
add = NameList_new(); // データノードを作成
add->name = key;
add->id = IdTable_new_agentid();
IdTable_set_name(add->id, add->name);
add->heap = (VALUE)NULL;
add->next = NULL;
NameHashTable[hash] = add; // 単にセット
return (add->id);
}
// 線形探査
NameList *at = NameHashTable[hash]; // 先頭をセット
while (at != NULL) {
if (strcmp(at->name, key) == 0) { // すでにあれば
return (at->id);
}
at = at->next; // 次のチェーンを辿る
}
// key がなかったら→ 先頭に追加
add = NameList_new();
add->name = key;
add->id = IdTable_new_agentid();
IdTable_set_name(add->id, add->name);
add->heap = (VALUE)NULL;
add->next = NameHashTable[hash]; // 以前の先頭を自分の次にする
NameHashTable[hash] = add; // 先頭に追加
return (add->id);
}
// Whether the given 'term' has a name node 'keynode'.
int term_has_keynode(VALUE keynode, VALUE term) {
int i;
if ((term == (VALUE)NULL) || (IS_FIXNUM(term))) return 0;
//puts_term(term);
//puts("");
if (IS_NAMEID(BASIC(term)->id)) {
if (term == keynode) {
return 1;
} else {
if (NAME(term)->port == (VALUE)NULL) {
return 0;
} else {
return term_has_keynode(keynode, NAME(term)->port);
}
}
} else {
// general term
int arity;
arity = IdTable_get_arity(AGENT(term)->basic.id);
for (i=0; i < arity; i++) {
if (term_has_keynode(keynode, AGENT(term)->port[i]) ) {
return 1;
}
}
return 0;
}
}
int keynode_exists_in_another_term(VALUE keynode, VALUE *connected_from) {
// It returns how many occurs in terms connected from global names.
// Also, the one of the terms is stored in the 'connected_from'.
int i, result=0;
NameList *at;
for (i=0; i<NAME_HASHSIZE; i++) {
at = NameHashTable[i];
while (at != NULL) {
if (at->heap != (VALUE)NULL) {
if (at->heap != keynode) {
if (term_has_keynode(keynode, at->heap)) {
result++;
if (connected_from != NULL) {
*connected_from = at->heap;
}
/*
PutIndirection=1;
puts_name(at->heap);
puts("");
PutIndirection=0;
*/
}
}
}
at = at->next;
}
}
return result;
}
VALUE replace_keynode(VALUE keynode, VALUE term, VALUE heap) {
if ((heap == (VALUE)NULL) || (IS_FIXNUM(heap))) {
return heap;
}
if (IS_GNAMEID(BASIC(heap)->id)) {
if (keynode == heap) {
return term;
}
}
if (IS_NAMEID(BASIC(heap)->id)) {
if (NAME(heap)->port == (VALUE)NULL) {
return heap;
} else {
NAME(heap)->port = replace_keynode(keynode, term, NAME(heap)->port);
return heap;
}
}
// general heap
int i, arity;
arity = IdTable_get_arity(AGENT(heap)->basic.id);
for (i=0; i < arity; i++) {
AGENT(heap)->port[i] = replace_keynode(keynode, term, AGENT(heap)->port[i]);
}
return heap;
}
void global_replace_keynode_in_another_term(VALUE keynode, VALUE term) {
// Replace keynode in Global environment with term.
int i;
NameList *at;
for (i=0; i<NAME_HASHSIZE; i++) {
at = NameHashTable[i];
while (at != NULL) {
if (at->heap != (VALUE)NULL) {
if (at->heap != keynode) {
if (term_has_keynode(keynode, at->heap)) {
VALUE replaced = replace_keynode(keynode, term, at->heap);
at->heap = replaced;
return;
}
}
}
at = at->next;
}
}
}
void NameTable_puts_all() {
int i;
NameList *at;
int count=0;
for (i=0; i<NAME_HASHSIZE; i++) {
at = NameHashTable[i];
while (at != NULL) {
if (at->heap != (VALUE)NULL) {
if (IS_NAMEID(BASIC(at->heap)->id)) {
printf("%s ", IdTable_get_name(BASIC(at->heap)->id));
count++;
}
}
at = at->next;
}
}
if (count == 0) {
printf("<NO-INTERFACE>\n");
return;
}
printf("\n\nConnections:\n");
for (i=0; i<NAME_HASHSIZE; i++) {
at = NameHashTable[i];
while (at != NULL) {
if (at->heap != (VALUE)NULL) {
if (IS_NAMEID(BASIC(at->heap)->id)) {
printf("%s ->", IdTable_get_name(BASIC(at->heap)->id));
puts_name_port0(at->heap);
printf("\n");
}
}
at = at->next;
}
}
puts("");
}
void NameTable_free_all() {
int i;
NameList *at;
for (i=0; i<NAME_HASHSIZE; i++) {
at = NameHashTable[i];
while (at != NULL) {
if (at->heap != (VALUE)NULL) {
if (IS_NAMEID(BASIC(at->heap)->id)) {
flush_name_port0(at->heap);
}
}
at = at->next;
}
}
}
int NameTable_ckech_if_term_has_gname(VALUE term) {
int i;
NameList *at;
VALUE ptr;
for (i=0; i<NAME_HASHSIZE; i++) {
at = NameHashTable[i];
while (at != NULL) {
if (at->heap != (VALUE)NULL) {
ptr = at->heap;
while ((ptr != (VALUE)NULL) &&
(! IS_FIXNUM(ptr)) &&
(IS_NAMEID(BASIC(ptr)->id))) {
if (term_has_keynode(ptr, term)) {
return 1;
}
ptr = NAME(ptr)->port;
}
}
at = at->next;
}
}
return 0;
}
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