blob: a1e6e8170b0b13dcdc3cc4e020ba848109eefdab (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
|
#ifndef MYTYPE_H_
#define MYTYPE_H_
#include "config.h"
typedef unsigned int IDTYPE;
typedef unsigned long VALUE;
typedef struct {
IDTYPE id;
} Basic;
//#define MAX_PORT 5
#ifndef THREAD
typedef struct {
Basic basic;
VALUE port;
} Name;
typedef struct {
Basic basic;
VALUE port[MAX_PORT];
} Agent;
#else
typedef struct {
Basic basic;
volatile VALUE port;
} Name;
typedef struct {
Basic basic;
volatile VALUE port[MAX_PORT];
} Agent;
#endif
// Equation
typedef struct EQ_tag {
VALUE l, r;
} EQ;
typedef struct EQList_tag {
EQ eq;
struct EQList_tag *next;
} EQList;
#define FIXNUM_FLAG 0x01
static inline VALUE FLOAT2FIX(double f) {
union { float f; unsigned int i; } u;
u.f = (float)f;
VALUE v = u.i;
return (v << 32) | FIXNUM_FLAG;
}
static inline double FIX2FLOAT(VALUE v) {
union { float f; unsigned int i; } u;
u.i = (unsigned int)(v >> 32);
return (double)u.f;
}
#define IS_FIXNUM(i) ((VALUE)(i) & FIXNUM_FLAG)
#define AGENT(a) ((Agent *)(a))
#define BASIC(a) ((Basic *)(a))
#define NAME(a) ((Name *)(a))
#endif
|