// Quick sort qsort(ret) >< [] => ret~(*R)[]; qsort(ret) >< (int x):xs => (*R)part(x, left, right)~xs, (*L)qsort(cntl)~left, qsort(cntr)~right, Append(ret, x:cntl)~cntr; // Note: `Append' is implemented as built-in. part(int x, a, b) >< [] => a~(*L)[], b~(*R)[]; part(int x, a, b) >< (int y):ys | y b~(*R)(y:cnt), (*L)part(x, a, cnt)~ys | _ => a~(*R)(y:cnt), (*L)part(x, cnt, b)~ys; // creates a random list make_RandList(ret) >< (int n) | n>0 => ret~(rd:cnt), (*L)make_RandList(cnt)~(n-1) where rd=rand(10000) | _ => ret~[]; // validation checks valid(ret) >< [] => ret~True; valid(ret) >< x:xs => (*L)valid_Cons(ret,x)~xs; valid_Cons(ret, int x) >< [] => ret~True; valid_Cons(ret, int x) >< (int y):ys | x<=y => (*L)valid_Cons(ret,y)~ys | _ => ret~False, Eraser~ys; // The `Eraser' is a built-in agent defined for any agents as follows: //Eraser >< Alpha(a1, ..., a5) => Eraser~a1, ..., Eraser~a5; // Main const LIST_ELEM=260000; make_RandList(rndlist)~(LIST_ELEM), qsort(sorted)~rndlist, valid(ret)~sorted; ret;