// Insertion sort isort(ret) >< [] => ret~[]; isort(ret) >< x:xs => I(ret, x)~cnt, isort(cnt)~xs; I(ret, int x) >< [] => ret~[x]; I(ret, int x) >< (int y):ys | x<=y => ret~(x:y:ys) | _ => ret~(y:cnt), I(cnt, x)~ys; // creates a random list make_RandList(ret) >< (int n) | n>0 => ret~(rd:cnt), make_RandList(cnt)~(n-1) where rd=rand(10000) | _ => ret~[]; // validation checks valid(ret) >< [] => ret~False; valid(ret) >< x:xs => valid_Cons(ret,x)~xs; valid_Cons(ret, int x) >< [] => ret~True; valid_Cons(ret, int x) >< (int y):ys | x<=y => valid_Cons(ret,y)~ys | _ => ret~False, Eraser~ys; // The `Eraser' is a built-in agent defined for any agents as follows: //Eraser >< Alpha(a1, ..., a5) => Eraser~a1, ..., Eraser~a5; // Main const LIST_ELEM=40000; make_RandList(rndlist)~(LIST_ELEM), isort(sorted)~rndlist, valid(ret)~sorted; ret;