// Insertion sort isort(ret) >< [] => ret~(*R)[]; isort(ret) >< x:xs => (*R)I(ret, x)~cnt, (*L)isort(cnt)~xs; I(ret, int x) >< [] => ret~[x]; I(ret, int x) >< (int y):ys | x<=y => ret~(*L)(x:(*R)(y:ys)) | _ => (*L)I(cnt, x)~ys, ret~(*R)(y:cnt); // creates a random list make_RandList(ret) >< (int n) | n>0 => ret~(rd:cnt), (*L)make_RandList(cnt)~(n-1) where rd=rand(10000) | _ => ret~[]; // validation checks valid(ret) >< [] => ret~True; valid(ret) >< x:xs => (*L)valid_Cons(ret,x)~xs; valid_Cons(ret, int x) >< [] => ret~True; valid_Cons(ret, int x) >< (int y):ys | x<=y => (*L)valid_Cons(ret,y)~ys | _ => ret~False, Eraser~ys; // The `Eraser' is a built-in agent defined for any agents as follows: //Eraser >< Alpha(a1, ..., a5) => Eraser~a1, ..., Eraser~a5; // Main const LIST_ELEM=20000; make_RandList(rndlist)~(LIST_ELEM), isort(sorted)~rndlist, valid(ret)~sorted; ret;